It is possible to make orbs "stuck" to prevent the other team from getting them back. To prevent the other team from gaining the orbs, you need to eliminate their orbs as often as you can. This is an excellent tactic to employ in the event of just a handful of players.
Tapping can be beneficial for large numbers. You can click on one orb and then click on another. This will allow the orbs to be swiftly moved toward the altar. The group can then pull the orbs toward the altar with their teammates in a better place. This allows multiple orbs to come at once, often offering the altar with 40-50 orbs.
Free to play. To make money playing the Great Orb Project, you can buy water talismans for 6,110 coin each. It is possible to earn as much as 500 tokens per game. These tokens can then be used to purchase 15 water talismans. This gives you an overall 91.650 coins for each game. Since each game lasts 12 minutes, free players can potentially earn up to 458,250 coins in an hour.
Hello everyone, first of all, thanks for your patience while we continued to investigate the changes to high-level potion. We have reviewed player feedback and decided not to make any further changes in the potions already made available. They are not intended to be used in PvP situations.
You may ask: Why was this not completed prior to release or after release so swiftly? The potions were rigorously checked and balanced prior to when they were released to ensure they had the right effects. Only after watching combat at a larger scale after the potions were released did we see how their randomness affected hit chances.